Overview
We believe we’re on the verge of creating a next-generation multiplayer first-person shooter. By drawing inspiration from successful titles like Call of Duty, Halo, Battlefield, Titanfall, and Crysis, we aim to craft a brand-new experience that can potentially redefine the next wave of multiplayer shooters.
Ascendants is our groundbreaking multiplayer first-person shooter set in the year 2099, Our key feature is the unique art aesthetic of Solarpunk humans vs Cyberpunk androids, with dynamic maps that evolve based on players’ actions and their impact on the environment.
Our vision is to blend advanced movement mechanics, distinctive world-building, and cutting-edge visuals to create an unforgettable multiplayer experience. Combining dynamic maps, a compelling narrative, and customizable gameplay, Ascendants will engage players in fast-paced, strategic battles that reward skill and teamwork.
We envision turning Ascendants into a full-fledged franchise, securing long-term returns for both investors and the company.
We are currently seeking funding to complete the game within the next 12 months and in exchange for your potential investment, we are offering future profit shares from the revenue we will earn. The funding can be distributed in quarterly increments tied to key development milestones, ensuring transparency and accountability. To minimize risk, Otisco Studios will not take any profits until the initial investment has been repaid. Once our investors “break even,” they will receive a pre-agreed future profit share, ensuring long-term equity returns. If you are interested to learn more please feel free to contact us at any time. We’d love to schedule a meeting to discuss how your investment can help make Ascendants the next-generation of multiplayer first person shooters.
This prototype will showcase our vision for the next generation of multiplayer shooters, demonstrating innovative addicting gameplay loops and immersive experiences.The purpose of this prototype is to secure funding for our talented team, allowing us to move seamlessly from pre-alpha to game completion. Our biggest challenge is having a $300,000 budget in order for the team to quit their day jobs in order to put our vision to life, so creating a compelling prototype is crucial. With the right investment, we plan to complete the game’s development within a year.We have already created an extensive Lore Bible, Game Design Document and Slideshow/PowerPoint for interested prospects. Currently our game is in Pre-Alpha and we are perfecting the development of our prototype.