Games

O2xygen (First Person Cave Exploration Horror)

Concept

O2xygen is an atmospheric first-person adventure game where players embark on dangerous cave expeditions across the world. Whether exploring jagged mountain caves or deep underwater caverns, players must balance survival mechanics—such as oxygen and sanity—while uncovering hidden treasures, archaeological wonders, and supernatural mysteries. The game blends immersive survival elements with horror-like tension, as players face unseen threats, mythical creatures, and the ever-present dangers of the environment.

O2xygen blends survival, horror, and discovery into a thrilling expedition experience. The balance of realism and supernatural horror keeps players on edge, making every dive into the abyss a high-stakes adventure.


Core Gameplay Loop
  1. Preparation
    • Choose equipment from the RV (land-based) or boat (sea-based).
    • Plan expeditions based on environmental hazards and known cave challenges.
  2. Exploration
    • Navigate diverse cave systems: above-water, submerged, or hybrid.
    • Encounter dynamic obstacles, from tight passageways to shifting terrain.
  3. Survival
    • Manage oxygen, health, and sanity while contending with environmental dangers.
    • Utilize tools and equipment to overcome obstacles and evade threats.
  4. Discovery & Return
    • Retrieve valuable artifacts, lost expedition logs, or supernatural evidence.
    • Return to base, log findings, and upgrade gear for deeper explorations.

Hub Area (RV / Boat)

The player’s base serves as both a safe zone and a progression hub.

  • Equipment & Upgrades: Improve diving gear, sanity aids, and survival tools.
  • Mission Planning: Choose caves to explore, review expedition data.
  • Statistics & Sanity Tracking: Analyze past journeys and monitor the mental toll of expeditions.

Cave Types & Environments
  • Above-Water Caves: Tight, dark passageways requiring climbing and endurance.
  • Underwater Caves: Deoxygenated zones demanding careful navigation.
  • Hybrid Caves: A mix of dry and flooded sections requiring quick gear swaps.

Hazards include cave-ins, whirlpools, unstable ledges, and supernatural distortions.


Survival Mechanics
  • Sanity Effects: Lower sanity causes auditory/visual hallucinations and alters player perception.
  • Limited Equipment: Players carry only four main items, forcing strategic choices.
  • Primary Stats:
    • Health: Depletes from injuries or attacks.
    • Oxygen: Limited supply for underwater traversal.
    • Sanity: Affected by isolation, darkness, and supernatural encounters.

Low sanity can lead to hallucinations, flipped controls, or fatal missteps.


Enemies & Threats
  • Invisible Entity: A stalking presence, audible but unseen, increasing paranoia.
  • Wildlife: Cave-dwelling predators reacting to player actions.
  • Mythical Creatures: Guardians of lost relics, requiring strategy or avoidance.

Gear & Equipment
  • Lighting Tools: Flashlights, flares, glow sticks for navigation.
  • Diving Gear: Oxygen tanks, fins, wristwatch O₂ tracker.
  • Climbing Tools: Ropes, ziplines, specialized shoes for vertical traversal.
  • Survival Tools: Spray paint for marking paths, bells to gauge depth, sanity-restoring items.

Inventory Management System (IMS)
  • Weight-Based Carrying Capacity: Players must manage inventory strategically.
  • Realistic UI: Inventory appears as an in-world device (OMNI interface).
  • Drag-and-Drop Equipment System: Easily swap, use, or inspect gear.
  • Crafting Integration: Unlock blueprints and assemble survival tools on the go.

Expedition Challenges & Progression
  • Increasingly dangerous cave layouts with more complex puzzles and hazards.
  • Deeper expeditions introduce sanity-draining environments and hostile entities.
  • Unlockable gear and advanced survival tools for prolonged exploration.

Narrative & World-Building

Each cave tells a story—ancient relics, forgotten explorers, and cryptic markings hint at a deeper supernatural mystery. As players push further into the unknown, they unravel a secret far greater than lost treasure.


Ascendants – A Multiplayer First-Person Shooter

Genre: First-Person Multiplayer Shooter
Engine: Unreal Engine 5.4
Platforms: PC & Consoles
Release Date: North America, UK, Australia & New Zealand – Sep 24th, 2025 (Global rollout in phases)


We believe we’re on the verge of creating next-generations modern multiplayer first-person shooter. By drawing inspiration from successful titles like Call of Duty, Halo, Battlefield, Titanfall, and Crysis, we aim to craft a brand-new experience that can potentially redefine the next wave of multiplayer shooters.

Ascendants is a fast-paced, high-mobility multiplayer FPS that combines fluid movement, deep customization, and dynamic battlefields. Players are caught in a war between two opposing factions—Solarpunk Humans and Cyberpunk Androids—each with distinct aesthetics, weapons, and playstyles.

Every match is a test of strategy, reflexes, and adaptability, with evolving maps, customizable abilities, and a rewarding progression system keeping players engaged. Whether you prefer stealth, mobility, tactical play, or recon-based combat, Ascendants offers the freedom to tailor your experience to your unique playstyle.


Key Features

🔥 Factions with Unique Playstyles – Players join either the Solarpunk Human or Cyberpunk Android faction, ensuring varied gameplay while maintaining combat balance.

🚀 Next-Gen Movement Mechanics – Wall-running, double-jumping, sliding, and vaulting create high-speed, fluid movement, all powered by an oxygen-based energy system that doubles as a shield.

Strategic Ability System – Players select two active abilities and one passive ability, choosing from classes like Stealth, Mobility, Tactical, and Recon. Oxygen/Energy fuels all abilities, making resource management critical.

🔧 Deep Loadout Customization – Players can tailor their weapons, perks, attachments, abilities, and cosmetics to fit their playstyle, ensuring every match feels fresh and strategic.

🌌 Dynamic, Space-Based Maps – Battle across evolving terrains on planets like Venus, Mars, and the Moon, where mid-match environmental changes and hazards challenge your tactics.

🎮 Competitive Multiplayer & Progression – Engage in 6v6 battles (scaling to 12v12), earning new weapons, abilities, perks, and cosmetics as you level up. Seasonal updates, battle passes, and new content ensure long-term replayability.


Core Gameplay Loop
  • Faction-Based Combat – Players join either the Solarpunk or Cyberpunk faction, each with unique weapons and abilities.
  • High-Speed FPS Action – Master advanced movement mechanics and dynamic combat.
  • Evolving Maps – Navigate mid-match environmental changes and hazards.
  • Strategic Ability Usage – Manage Oxygen/Energy for movement and abilities.
  • Progression & Rewards – Unlock new gear, perks, and cosmetics as you level up.

Perk System

Players can equip three customizable perks, choosing one from each tier to maintain balance and promote unique playstyles:

🔍 Stealth Perks:

  • Silent Footsteps – Move silently, perfect for sneaking up on enemies.
  • Ghost – Remain undetectable by UAVs, heat vision, and enemy pings.

Mobility Perks:

  • Commando – Execute melee attacks from a greater distance.
  • Marksman – Faster aim-down-sights speed.
  • Quick Reload – Reload 33% faster.
  • Marathon – Sprint indefinitely without consuming oxygen.

🛡️ Tactical Perks:

  • Medic – Revive teammates faster.
  • Gas Mask/Stun Protection – Immune to smoke, concussion, stun, and shock grenades.
  • Scavenger – Collect ammo from fallen enemies and teammates.
  • Juggernaut – Gain a 10% health boost when at critical damage.

🎯 Recon Perks:

  • Steady Aim – Reduced weapon recoil and bullet spread.
  • Heat Vision – Temporarily highlight enemies through walls.
  • Hacker – Reveal enemy equipment behind cover.

Ability Classes & Customization

Players select their abilities based on their preferred playstyle, equipping two active abilities and one passive perk:

🕵 Stealth Class:

  • Cloak – Temporarily turn invisible.
  • Silent Footsteps – Move undetected.

Mobility Class:

  • Grapple Hook – Quickly traverse the battlefield.
  • Speed Boost – Gain a temporary sprint boost.
  • Thrusters/Evade – Dodge incoming attacks and enhance parkour movement.

🛡️ Tactical Class:

  • Armor Boost – Temporarily increase defense.
  • EMP Grenade – Disables electronics and shields.
  • Hologram Decoy – Deploy a fake version of yourself to distract enemies.

🎯 Recon Class:

  • Heat Vision – Spot enemies behind cover.
  • Peripheral Vision – Increased field of view.
  • Quick Reload – Reload faster for a limited time.

Futuristic Sci-Fi Weapons & Attachments
  • Plasma Rifles, Gauss Weapons, Smart Guns – Advanced firearms that blend traditional FPS gameplay with a unique energy system tied to player movement and abilities.
  • Custom Attachments – Modify weapons for accuracy, damage, or utility to suit your playstyle.

Futuristic Multiplayer Maps

Each map features unique environments that evolve mid-match, requiring players to adapt their strategies:

🌿 Venus Bio-Labs (Solarpunk) – Floating research stations suspended by solar-powered balloons, where shifting cloud layers alter visibility and pathways.

🌆 Neon Wasteland (Cyberpunk) – A dark, AI-controlled city district filled with hazards like electric shock zones and power outages that change sightlines.

🌳 The Great Tree Yggdrasil (Solarpunk) – A massive bio-engineered tree with multi-level combat and shifting platforms. Certain zones restore oxygen for players.

🪨 Mars Barrens (Cyberpunk) – An open mining site with limited cover and terrain-altering drills that create unpredictable combat zones.

🌕 Lunar Excavation Complex (Cyberpunk) – A low-gravity mining facility featuring conveyor belts, drills, and tunnels, enabling unique vertical combat and ambush tactics.

🏙 Mega City (Solarpunk) – A floating metropolis that blends nature with technology, where battles unfold across vertical farms, energy towers, and waterfalls.

Dynamic Map Elements:
  • Weather Changes – Rain, fog, and dust storms that alter visibility.
  • Interactive Terrain – Breakable walls, moving platforms, and destructible cover.
  • Environmental Hazards – Radiation zones, lava flows, and shifting pathways that force repositioning.

Art & Visual Design

🎨 A Unique Blend of Solarpunk & Cyberpunk

  • Solarpunk Humans – Eco-friendly, nature-inspired armor and energy-efficient gear.
  • Cyberpunk Androids – Angular, tech-heavy robotic designs with neon-lit weaponry.

🌆 Evolving Environments

  • Maps dynamically react to player actions, creating immersive, unpredictable battles.

Core Features:
  • Advanced Mobility & Combat: Wall-running, double jumps, sliding, and mantling powered by an Oxygen-based Energy System that doubles as a shield and ability resource.
  • Customizable Loadouts: Players choose from futuristic weapons, abilities, perks, and attachments tailored to their preferred playstyle.
  • Dynamic Maps: Evolving terrain, environmental hazards, and futuristic locations (Moon bases, Venus cloud labs, Cyberpunk mega-cities).
  • Special Abilities & Perks: Each player has two active abilities, one passive ability, and additional perks for strategic depth.
  • Deep Progression System: Unlock new weapons, abilities, perks, and cosmetics through gameplay.
  • Multiplayer Modes: 6v6 matches at launch, scaling to 12v12 with larger maps post-launch.
  • Global Competitive Play: Ranked matchmaking, seasonal updates, and a battle pass system.
Target Audience:

Fans of Titanfall, Apex Legends, Call of Duty, Halo, Destiny, The Finals—players seeking skill-based, high-mobility FPS action with extensive customization.

Monetization Strategy:
  • Cosmetics & Customization: Weapon skins, character outfits, and futuristic accessories.
  • Battle Pass System: Seasonal rewards with new content.
  • DLC Expansions: Additional maps, game modes, and lore-based expansions.
Marketing & Release Plan:
  • Beta Testing & Early Access: Community-driven playtesting to refine gameplay.
  • Influencer & Social Media Campaigns: Collaborations with FPS streamers and content creators.
  • Global Release in Phases: Strategic rollout across English-speaking, Latin American, European, and Asian markets.

Ascendants stands out in the crowded FPS genre by delivering an innovative mix of mobility-based combat, evolving maps, and deep customization while maintaining a competitive and rewarding gameplay experience.


The Future of Ascendants

Regular Updates & Seasonal Content

  • Battle Passes – New weapons, abilities, and cosmetics.
  • Expanded Game Modes – More ways to play and compete.
  • New Maps & Factions – Evolving the world of Ascendants with fresh content.

Ascendants offers a thrilling, high-mobility FPS experience, blending fluid movement, deep customization, and evolving battlefields into one unforgettable multiplayer shooter.

💥 Are you ready to ascend? 💥


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Ascendants Early Pre-Alpha Gameplay


Ascendants In Game Screenshots